//-----------------------------------------------------------------------------
// Main.h
//
// Graphics Programming I course
//
// Source by Gary Simmons and Adam Hoult
//
// Adapted and modified by Michael Sprague
//-----------------------------------------------------------------------------

#ifndef _MAIN_H_
#define _MAIN_H_

//-----------------------------------------------------------------------------
// Main Application Includes
//-----------------------------------------------------------------------------
#include "..\\Res\\resource.h"
#include <windows.h>
#include <tchar.h>
#include <stdio.h>
#include <D3DX9.h>
#include "MikeUtils.h"

//-----------------------------------------------------------------------------
// Macros
//-----------------------------------------------------------------------------
#define RANDOM_COLOR 0xFF000000 | ((rand() * 0xFFFFFF) / RAND_MAX)



//-----------------------------------------------------------------------------
// Debug Defines
//-----------------------------------------------------------------------------
//#define DISABLE_ASSERTS


#endif // _MAIN_H_